
Collision detection and dynamics simulation.Graphical editor for defining interactive behavior without programming.Python scripting access for custom and procedural animation effects.Audio playback, mixing and editing support for sound synchronisation.'Ipo' system integrates both motion curve and traditional key-frame editing.Vertex key framing for morphing, with controlling sliders.Non-linear animation mixer with automated walkcycles along paths.Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting.Python scripting access for custom tools.Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling.'Smooth proxy' style catmull-clark subdivision surfaces.A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType).Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X. If you are a longtime Illustrator user, the implementation of bezier curves in Blender may drive you batty.Blender is an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Getting human body models from MakeHuman don't work well for several reasons. That makes getting models made in other applications a problem, because a number of those use triangles. It really needs some rudimentary human models & clothing such as Poser or some of the other modelers use & would be useful to people immediately, then.īlender models are oriented toward quad meshes.

In fact, it resembles a decade old 3d CAD program in its complex & slightly convoluted panels.ģd modelers all use their own keyboard shortcuts to whirl & twirl & zoom vs pan & rotate. The 2.5x version is moving to a different paradigm from the 2.49 stable version, but doesn't feel Mac-like in the least. Violates everything you'd be used to doing, which makes for a long learning curve if you've used any other 3d application!ĭon't expect to be proficient in a week or month. Stable versions didn't play well with up-to-date Illustrator files. They have not finished the import-export options in the 2.56a beta version, so it could be a problem moving to & from solid modelers. For free, this is very good as a surface modeler & it has it own animation built in.
